v0.10-alpha - [Godot] "Machine Battle" Game Dev Log 09/12/2021- UI/flow update + sound fix (Link in Description)
Machine Battle » Devlog
Demo can be found in
https://youtu.be/nLIGEQ_Qgg4
Update/Current Logic:
Initial fix/implementation for following
#14 Overall UI improvements:
Introduce Lobby concept to allow all players to wait and join at same time, Improve weapon UI to fade away over time to not block screen
Improve sound to lower volume and a setting UI to control it
Additional issues can be tracked in here
https://github.com/danilko/topdown-2d-multiplayer/issues
Files
exec.0.10-alpha.debug.linux.x86_64.tar.gz
External
Jul 18, 2021
exec.0.10-alpha.debug.win.x86_64.exe.zip
External
Jul 18, 2021
Get Machine Battle
Machine Battle
Network Multiplayer Top Down Shooter (Against other players or bots) with Godot Engine
Status | Prototype |
Author | danil-ko |
Genre | Shooter, Action |
Tags | 2D, Godot, godot-2d, Local multiplayer, Multiplayer, Top-Down, Top down shooter |
More posts
- v0.15-alpha - [Godot] "Machine Battle" Game Dev Log 07/24/2022 - Implement Remot...Jul 05, 2022
- v0.14-alpha - [Godot] "Machine Battle" Game Dev Log 12/26/2021- Improve AI path...Dec 26, 2021
- v0.11-alpha - [Godot] "Machine Battle" Game Dev Log 12/12/2021- Queue logic for...Dec 12, 2021
- v0.09-alpha - [Godot] "Machine Battle" Game DevLog 08/28/2021: Updated AI variet...Aug 29, 2021
- v0.08-alpha - Multi - Tunnel Missile Launcher/Breakable ShieldJul 18, 2021
- v0.07-alpha UpdateJun 03, 2021
- v0.06-alpha UpdateMar 14, 2021
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